btCollisionObject vs btRigidBody

DragonGeo2
Posts: 16
Joined: Sat Dec 18, 2010 1:30 am

btCollisionObject vs btRigidBody

Post by DragonGeo2 »

Is it completely safe to use btCollisionObject for all nonmoving objects (such as terrain, buildings, etc.) and btRigidBody for moving static objects? Am I going to be missing out on anything if I do this?