I encountered a problem with derived btCollisionDispatcher class so after i do filtering in needsResponse method and return false, it will stop the moving object, BUT this happens only if setCcdMotionThreshold is used (so CCD).
Is there a work around to prevent this ? or what could cause object to stuck ?
CCD and btCollisionDispatcher->needsResponse
-
- Posts: 11
- Joined: Mon Feb 22, 2010 10:13 pm