and if i apply setWorldTransform() try to repositioning / rotating the object, the constraint is working weird,
because it looks like the object constraint is having a very loose / error attachment.
I tried to fix the rotation of the bodies so that they looked like they are nailed together fixing the rotation.
but if i apply setWorldTransform() trying to rotate one of the body A,
bodyB rotation just goes freely which is not what i would like to see.
May i know is there anything i could try working to resolve this problem?
I have tried applyImpulse() etc and that seems working fine but that's not natural to applyImpulse to just rotate the entire body.
Please advise, thanks!
