Is there a way to bypass the mass ratio limitation ( 1/10 approx) on rigid bodies connected by a Hinge constraint?
(I'm very happy with bullet but this point is really a limitation, since it is quite easy to have unstable hinges, and I really need to have large mass ratios between my rigid bodies)
One possible work around for my project would be to have this:
Let's imagine a robotic arm with "rigid" but modifiable hinges:
- several rigid bodies would be connected by hinges.
- Physics wouldn't affect hinge angles.
- Hinge angles could be piloted through the API.
- The whole system would be managed as a bigger rigid and articulated assembly. (a kind of rigidbody compound)
(from another point of view, it would be a kind of derformable compound shape )
Would this be possible?
(if somebody has a solution, I'm of course interested !!!

Best regards,
Gerard,
H-SIM,
Paris.