
The printed version is also available online, you might be able to get a free 1-day pass to read it.

Thanks Vangelis for pointing this out.The firm that dominates the field of in-game physics is Havok, based in Dublin, Ireland. Its physics engine is used in over 150 games, including "Half-Life 2", "Oblivion" and "Dark Messiah", and to generate special effects in films. (Other physics engines include PhysX, Newton, Tokamak and Bullet.)