collision response angle.

Raven
Posts: 5
Joined: Wed May 04, 2011 5:49 pm

collision response angle.

Post by Raven »

Hello everyone,

I'm trying to figure out how to do this. Basically when two objects collide they will bounce off in a certain angle, and I'm trying to manipulate this angle using a percentage offset. I'm new to bullet so I'm not sure how to implement this.

Is the response vector calculated by bullet and saved somewhere, or the offset is something I have to include as part of the simulation?

Thanks.