Can BulletSharp (.net wrapper) run on Mac with Silverlight ?

merter
Posts: 1
Joined: Sat Apr 23, 2011 4:36 pm

Can BulletSharp (.net wrapper) run on Mac with Silverlight ?

Post by merter »

I'm writing a game in Silverlight and i wouldn't mind of the Mac support, but is the wrapper supported by Mac ?

http://code.google.com/p/bulletsharp/
anthrax11
Posts: 72
Joined: Wed Feb 24, 2010 9:49 pm

Re: Can BulletSharp (.net wrapper) run on Mac with Silverlig

Post by anthrax11 »

I assume not, because there is a C++/CLI compiler only for Windows and Mono can only run those C++/CLI assemblies that don't have native code in them.

There is a fully managed (not native) port of Bullet that is already usable, but it's currently tied to XNA (Windows) and needs some performance tuning and other fixes:
http://code.google.com/p/bullet-xna/

I'm planning to help out with porting after some of the issues are resolved.