heres what i did:
Some other information is that im building this for CodeBlocks with MinGW on windoes 32 bit
moved the bullet folder to C:\ (to make things quicker)
in the command prompt, i used 'cd' to get to the location, this location was just that bullet folder(the entire folder)
then i used
Code: Select all
cmake -G "MinGW Makefiles"
Code: Select all
mingw32-make
these worked fine with a couple errors(about 2) and i went and moved the src folder with the Extras folder(because i was using bulletworldimporter) so i could use these.
i wasnt sure on which libraries to add, so i added them all(there were about 12)
when i builded my game(i already had code from a different version) i got about 50 undefined errors, mainly coming from libBulletCynamics.o
i tried removing it, and all i got was the undefined errors from not having that library in...
im wondering how i would build my bullet library without getting these errors, or at least find a way to build the BulletWorldImporter piece so i could use it in my game.
any answers would be helpful
