Hi All,
My first post here. I've just started developing a Bullet plugin for the Shiva3D game engine. I do a lot of my development work on my Macbook with no Internet connection.
As doing a plugin requires mapping a lot of the API functions, I need detailed references on every call, which I have seen in the Wiki. But this is no good to me when I'm actively developing offline. I've read the Bullet manual, which is a good overview, but lacks detail. I can access the Demo's offline, which helps show some of the functionality, but it is not complete. The headers aren't too bad, but I'd rather have a consolidated reference than trawling one at a time through them all.
So does anyone know if there's any way to get the Wiki class references in an offline format, or if there's some other Bullet documentation somewhere that outlines all the API calls?
Thanks. Russell.
Bullet Wiki/Documentation availabile offline?
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Re: Bullet Wiki/Documentation availabile offline?
Thanks for that. I forgot to get back here and say I found Doxygen on Saturday and created a local copy from the source files.