Hi, Im rather new to Bullet and im trying to get familiar with it.
Currently im trying to make a "Breakout" game and want to let Bullet deal with the ball bounces. When the game starts i give the ball a push by using "applyForce". Ive also reduced the ball's friction to 0. However what i want to do now is that whenever the ball hits a wall i want the bounce to be elastic letting the ball keeping the total speed only changing the angle of it. However it seems like whenever the ball hits a wall it looses a huge amount of speed.
I tried to sett the Restitution of the walls and the ball to 1 but it seems that the ball just keeps getting momentum whenever it hits something.
any suggestions?