Hi,
Recently we started to work on a bicycle based game. Can we use btRaycastVehicle for simulating bicycle physics. If we can use btRaycastVehicle what are all the changes I need to make on Demos/VehicleDemo on bulletPhysics.
regards,
arun
Bicycle Physics using btRayCastVehicle
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- Posts: 39
- Joined: Sun Oct 10, 2010 4:39 am
Re: Bicycle Physics using btRayCastVehicle
Hi Arunm,
I am also interested in doing a bicycle. Did you make any progress on this? Does anyone have any good ideas?
If I come up with anything that works I'll post them in this thread. (although I might not be doing the bicycle code for another few weeks)
EDIT:
I just found these threads to get us started:
http://bulletphysics.org/Bullet/phpBB3/ ... cle#p18170
http://bulletphysics.org/Bullet/phpBB3/ ... cle#p12251
I am also interested in doing a bicycle. Did you make any progress on this? Does anyone have any good ideas?
If I come up with anything that works I'll post them in this thread. (although I might not be doing the bicycle code for another few weeks)
EDIT:
I just found these threads to get us started:
http://bulletphysics.org/Bullet/phpBB3/ ... cle#p18170
http://bulletphysics.org/Bullet/phpBB3/ ... cle#p12251