We just published the first beta of our game "Tiny and Big - Up That Mountain". All in all, we worked around 7 months on this release. The game is based on our own game engine called scape.
It uses the Bullet physics engine for simulating dynamic bodies (mainly convex meshes), collision detection and ragdolls. Especially the soft body feature worked great for creating the realistic rope that Tiny uses.
You can download the game at http://www.tinyandbig.com/download.
There already are some neat videos of the game and the physics online.
http://www.youtube.com/watch?v=az92keHswF4
http://www.youtube.com/watch?v=62m4XIIAktM
Tiny and Big - Up That Mountain
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- Posts: 2
- Joined: Fri Mar 12, 2010 7:05 pm
Re: Tiny and Big - Up That Mountain
No reply since three days?!? next time better use the ODE?













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- Joined: Sat Oct 24, 2009 4:33 am
Re: Tiny and Big - Up That Mountain
Wow, very impressive! I dig the comic style CRASH and GRAB
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- Joined: Wed Feb 03, 2010 8:50 am
Re: Tiny and Big - Up That Mountain
Just found it!
Look nice, I'll try it at home
One question, is the editor triable?
Look nice, I'll try it at home

One question, is the editor triable?
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- Posts: 3
- Joined: Tue Jun 01, 2010 6:25 pm
Re: Tiny and Big - Up That Mountain
It is very wonderful!
I will definitely try this at home.
It is really nice work.
I will definitely try this at home.
It is really nice work.