i want to simulate stiff materials in realtime with a spring-mass network.
first i had no clue about numerical integration.
so i started with simple forward euler, then found Runge-Kutta RK4 and eventually adaptive Runge-Kutta order 4 and 5 (RK45)
with Cash-Carp coefficients.
even with RK45 i didn't hit realtime, so i moved the whole thing to the GPU, only to find out that i was latency bound due to the high number of iterations. only with node numbers of 100k and more i was able to use full memory bandwith (around 100GB/s on a GTX260), but not in realtime of course.
so it seems i need to use implicit integration after all

i already read a lot of papers, but people always talk about constraints, not springs.
so my question is, can i use real implicit integration on a spring-mass network?