Hello All,
I'm trying to decide on a class project to prepare. Here are some of the requirements:
1. 2D world with different heights
2. Simple column based water simulation
3. Fire by adjacency and extinguished by water
4. Different materials involved, that can or can't catch on fire and how quickly it spreads
5. Player can input on water/fire/materials
6. Might be a 3D world.
Also, would the Bullets Physics API be right for me?
Any help is appreciated.