Hi.
I am interested in creating a soft object which exhibits fluidlike behaviour. Using a mesh of springs as the surface but containing some springs (or other elements) underneath the surface to help mimic a viscous behaviour. Consider the effect as being similar to touching a liver or other organ but not as accurate. To make this happen quickly the model shouldn't be over-discretised with springs but reasonably realistic. I think the main problem is to generate this viscous effect upon interaction with the model without resorting to overdamping the system.
I am just contemplating which route to pursue at the moment. Could you please help me with ideas, or (if off topic) direct me to some more specific forums or sites?
Much appreciated
soft 'fluidlike' modelling
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