Hi. I'm not sure if this is the right category to post this message, but here goes:
I'm doing my masters thesis(or "Pro Gradu") in the Department of Information Processing Science in the University of Oulu, Finland and I need some empirical data... and it seems data gathered from forums is valid for this kind of research .. Any answers will be processed anonymously (I'm not interested in you, just your answers, no offence intended)

So, my first question is:
What are the biggest pittfalls/problems you have run into when implementing physics into your game(s)/application(s)? (let's say the 10 biggest problems per person, though even one is appreciated)

And the second question:
What is your recommended solution to these problems? (if you have any)
Clarification: I need YOUR problems (and possible solutions to them) to present them in my thesis.
Thanks in beforehand to any who have time to answer my silly questions
