
So my first question is anyone have a simple tutorial using Bullet with a car that has 4 wheels and uses .3ds files? Maybe I should try the simple 4 cylinders and a box first?
Now, for terrain, with the vehicle demo can I just dump my vertices and indices I have already calculated, and send them to bullet instead of the data the demo sends? Meaning is that all there is to getting Bullet to work with a terrain mesh?
Thanks,
Any help would be greatly appreciated.