I want to model a floating arm trebuchet. It has fairly simple elements; a weight that falls straight down, a lever hinged to the weight, and an axle in the middle of the lever that translates along a horizontal axis as the weight falls.
What I've not found in the few searches I've done so far is a mention of how to translate the rotation point of a long thin object.
Modelling the sling and projectile is a project for a far later date.

My ultimate goal is to allow the user to modify most of the variables; the weight of the projectile and the counterweight, the length of fall, the length of the beam, sling, and the location of the axle on the beam.
Any tips, hints, or pointers to tutorials would be greatly appreciated.
What a cool program this is!
Jim
[edit] Right after I posted this, I Googled a page with pretty much exactly what I was looking for.
