I have managed to iterate through the manifolds , get what object my cursor is penetrating and make a constraint but the picked up box keeps spinning around like crazy (i think it keeps receiving collisions from my cursor)
How can I:
- a) Stop my spherical cursor from bumping against other objects (I have tried ->setFlags(btCollisionObject::CO_GHOST_OBJECT) or ->setFlags(btCollisionObject::CF_NO_CONTACT_RESPONSE), neither seems to work)
b) Stop the object from spinning as soon as I pick it up. I imagine if I can achieve the 1st , the 2nd part will also be solved.

Any help would be appreciated,
Jubei