- unziped and found this tutorial: http://bulletphysics.org/mediawiki-1.5. ... _libraries
- followed the steps exactly for Cmake, except i found the pictures in the tutorial had some things checked like INSTALL LIBS and i didn't so I ended up checking EVERYTHING possible.
- Went into the newly generated BULLET_PHYSICS.vcxproj and built it under debug and release
- Saw i had a bunch of new libs in the lib folder in msvn/BulletBuild/lib but did nothing with them
- Followed the rest of the steps in the tutorial exactly for setting up the actual project
- Tried to build the last line of code: FAIL
- Wondered Do i NEED the dlls, because only .libs and pdbs showed up in the lib folder, and the tutorial didn't mention em
I followed the instructions exactly, multiple times but i'm not sure what i'm missing. The build works if i comment out the line of code in main but keep the include, but when i keep it i get this:
Code: Select all
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "void * __cdecl btAlignedAllocInternal(unsigned int,int)" (?btAlignedAllocInternal@@YAPAXIH@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "void __cdecl btAlignedFreeInternal(void *)" (?btAlignedFreeInternal@@YAXPAX@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btConvexInternalShape::getAabbSlow(class btTransform const &,class btVector3 &,class btVector3 &)const " (?getAabbSlow@btConvexInternalShape@@UBEXABVbtTransform@@AAVbtVector3@@1@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual char const * __thiscall btCollisionShape::serialize(void *,class btSerializer *)const " (?serialize@btCollisionShape@@UBEPBDPAXPAVbtSerializer@@@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: __thiscall btPolyhedralConvexShape::btPolyhedralConvexShape(void)" (??0btPolyhedralConvexShape@@QAE@XZ)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall btPolyhedralConvexShape::~btPolyhedralConvexShape(void)" (??1btPolyhedralConvexShape@@UAE@XZ)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btConvexInternalShape::setLocalScaling(class btVector3 const &)" (?setLocalScaling@btConvexInternalShape@@UAEXABVbtVector3@@@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btCollisionShape::getBoundingSphere(class btVector3 &,float &)const " (?getBoundingSphere@btCollisionShape@@UBEXAAVbtVector3@@AAM@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual float __thiscall btCollisionShape::getAngularMotionDisc(void)const " (?getAngularMotionDisc@btCollisionShape@@UBEMXZ)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual float __thiscall btCollisionShape::getContactBreakingThreshold(float)const " (?getContactBreakingThreshold@btCollisionShape@@UBEMM@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btCollisionShape::serializeSingleShape(class btSerializer *)const " (?serializeSingleShape@btCollisionShape@@UBEXPAVbtSerializer@@@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btBoxShape::getAabb(class btTransform const &,class btVector3 &,class btVector3 &)const " (?getAabb@btBoxShape@@UBEXABVbtTransform@@AAVbtVector3@@1@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall btBoxShape::calculateLocalInertia(float,class btVector3 &)const " (?calculateLocalInertia@btBoxShape@@UBEXMAAVbtVector3@@@Z)
1>BulletTestApp.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall btPolyhedralConvexShape::initializePolyhedralFeatures(void)" (?initializePolyhedralFeatures@btPolyhedralConvexShape@@UAE_NXZ)
1>C:\Libraries and Headers\Bullet\bullet-2.78\msvc\BulletTestApp\Release\BulletTestApp.exe : fatal error LNK1120: 14 unresolved externals
EDIT:
ok i found the problem:
Alright, so apparently right clicking my TestBulletApp project and clicking 'Project Dependencies' was where i went wrong. msVS++ 2010 left the option there for some reason even though it doesn't work to do it that way: http://blogs.msdn.com/b/vcblog/archive/ ... s2010.aspx
Instead to make the project dependent on the other projects in the solution you have to right click on your project like my "TestBulletApp" and go to Properties->Common Properties->Framework and References->Add New Reference and add the depended on static library projects such as 'bulletCollision' or whatever; also check that "Link Library Dependencies" is True on the right hand side.
So yeah thanks for the heads up guys..... 'cough' 'cough' =)