cloth simulation

lemonriver
Posts: 23
Joined: Thu Dec 30, 2010 4:04 am
Location: Hangzhou China

cloth simulation

Post by lemonriver »

I used a triangular mesh to construct a unclosed static rigid body, and used softbodyhelper to construct a cloth.
I found that the cloth will penetrate the static mesh easily under the force driven by mouse.Meanwhile a closed soft box
will not penetrate the static mesh. Any one knows the reason?
Another issue, the cloth created by softbodyhelper is always too softy. how can I make it harder ? Some paper say that
an big damping coefficient will make sense. However it make cloth looks strange :(
Hope for help :(
lemonriver
Posts: 23
Joined: Thu Dec 30, 2010 4:04 am
Location: Hangzhou China

Re: cloth simulation

Post by lemonriver »

lemonriver wrote:I used a triangular mesh to construct a unclosed static rigid body, and used softbodyhelper to construct a cloth.
I found that the cloth will penetrate the static mesh easily under the force driven by mouse.Meanwhile a closed soft box
will not penetrate the static mesh. Any one knows the reason?
Another issue, the cloth created by softbodyhelper is always too softy. how can I make it harder ? Some paper say that
an big damping coefficient will make sense. However it make cloth looks strange :(
Hope for help :(
I try to reduce the step size of internal clock. It works at the cost of slowing down.
winspear
Posts: 77
Joined: Thu Nov 26, 2009 6:32 pm

Re: cloth simulation

Post by winspear »

Instead of decreasing the simulation step size, try increasing the "piterations" (position solver iterations) for the softbody simulation to make it more stable.