hi, is getAppliedImpulse still working?
I used this method in my callbacks, but found this always returned 0.
I googled, and there's a saying in 2009 that this method is not used any more.
And I lookuped btPersistentManifold and found the impulse variables still exists.
So, I'm confused.
And my scenario using this method is to get the force (or impulse) between feet and ground when walking.
[Help] About impulse when collision happens
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Re: [Help] About impulse when collision happens
well, there's no impulse when collision HAPPENS, 'cause impulse are solved using contact-constraint. So the function should be called after SIMULATION.
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Re: [Help] About impulse when collision happens
justin wrote:hi, is getAppliedImpulse still working?
I used this method in my callbacks, but found this always returned 0.
I googled, and there's a saying in 2009 that this method is not used any more.
And I lookuped btPersistentManifold and found the impulse variables still exists.
So, I'm confused.
And my scenario using this method is to get the force (or impulse) between feet and ground when walking.
I have used getAppliedImpulse to get impulse. I am sure it is working.