I am trying to build something like a "flower in a vase" or "thing in a box" or similar scenes. What types of collision shapes do you normally use, to create such scenes? Of course box shapes won't do the job and i already tried the BvHTriangleMeshShape, which was no satisfying at all, because it totally ruined my fps

Do i have to use something like a GImpactShape? Or how would you achieve this task?
I am very sorry if this is an ultra noob question, but I am an ultra noob to Bullet (by the way: I am using the JAVA port).
And also I would like to excuse myself, if this topic has already been discussed in detail. My search resulted in one topic, which was not satisfying for me...
Thank you in advance!