Maxi Mini Golf - my first game using bullet physics.

Bullet is excellent for this purpose because golf ball is very fast and small so it's very important to have (pseudo) continuous physics. To prevent shooting into walls I enabled it like this:
Code: Select all
body->setCcdMotionThreshold(0.1f);
body->setCcdSweptSphereRadius(0.05f);
Download demo:
http://www.filefront.com/user/luxnagames
Twitter with updates:
http://twitter.com/luxnagames
Greetings