Finding a joint from RigidBody Frame of Reference

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Wing_Zero
Posts: 2
Joined: Wed Dec 09, 2009 5:48 am

Finding a joint from RigidBody Frame of Reference

Post by Wing_Zero »

Hi everyone,

In
btSliderConstraint (btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, bool useLinearReferenceFrameA)
there are the inputs frameInA and frameInB.

Does anyone know if it's possible to calculate frameInA and frameInB from an input Joint???