I just finished the first version of my little test side project, called BotApp. It's a Battlebots-style robot fighting game, using OpenGL for graphics and Bullet for physics and collision detection. Try it out, let me know what you think of it, how it runs, any bugs, etc.
Thanks! I used actual wheels (cylinders), it took a bit of tuning to get them to drive like i wanted though. Mostly constraint motor params, but also friction and mass of both the chassis and the wheel itself.
Pardon my bump, if this is one,... But I must say:
"Great job, Tom". You've put some work into this...
Haven't looked at any coding yet, but I've played it several times and it looks well done.
Some friends and I have been mulling over putting together a game like this one, and your work using Bullet is impressive...
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