Iam right now working on a sailing boat simulation as a university project. Iam a very beginner in Bullet and would very much appreciate some pointers to get me started

My idea is to put a wind source in the world with a position, direction and speed. The wind will affect the rigid bodies (boats) depending on the angle between the sail and the wind direction.
Any suggestions on how I can put this force (wind) in my world in a good way? Iam very thankful for any help I get
