Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btMultiBody.h>
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 817 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseAngularVelocity |
Definition at line 822 of file btMultiBody.h.
btCollisionObjectFloatData* btMultiBodyFloatData::m_baseCollider |
Definition at line 830 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseInertia |
Definition at line 824 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseLinearVelocity |
Definition at line 821 of file btMultiBody.h.
float btMultiBodyFloatData::m_baseMass |
Definition at line 825 of file btMultiBody.h.
char* btMultiBodyFloatData::m_baseName |
Definition at line 828 of file btMultiBody.h.
btQuaternionFloatData btMultiBodyFloatData::m_baseWorldOrientation |
Definition at line 820 of file btMultiBody.h.
btVector3FloatData btMultiBodyFloatData::m_baseWorldPosition |
Definition at line 819 of file btMultiBody.h.
btMultiBodyLinkFloatData* btMultiBodyFloatData::m_links |
Definition at line 829 of file btMultiBody.h.
int btMultiBodyFloatData::m_numLinks |
Definition at line 826 of file btMultiBody.h.