Bullet Collision Detection & Physics Library
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btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody More...
#include <btSoftRigidCollisionAlgorithm.h>
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struct | CreateFunc |
Public Member Functions | |
btSoftRigidCollisionAlgorithm (btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *col0, const btCollisionObjectWrapper *col1Wrap, bool isSwapped) | |
TODO: include all the shapes that the softbody can collide with alternatively, implement special case collision algorithms (just like for rigid collision shapes) More... | |
virtual | ~btSoftRigidCollisionAlgorithm () |
virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
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btCollisionAlgorithm () | |
btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
virtual | ~btCollisionAlgorithm () |
Private Attributes | |
bool | m_isSwapped |
for rigid versus soft (instead of soft versus rigid), we use this swapped boolean More... | |
Additional Inherited Members | |
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btDispatcher * | m_dispatcher |
btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody
Definition at line 29 of file btSoftRigidCollisionAlgorithm.h.
btSoftRigidCollisionAlgorithm::btSoftRigidCollisionAlgorithm | ( | btPersistentManifold * | mf, |
const btCollisionAlgorithmConstructionInfo & | ci, | ||
const btCollisionObjectWrapper * | col0, | ||
const btCollisionObjectWrapper * | col1Wrap, | ||
bool | isSwapped | ||
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TODO: include all the shapes that the softbody can collide with alternatively, implement special case collision algorithms (just like for rigid collision shapes)
Definition at line 30 of file btSoftRigidCollisionAlgorithm.cpp.
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Definition at line 39 of file btSoftRigidCollisionAlgorithm.cpp.
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Implements btCollisionAlgorithm.
Definition at line 74 of file btSoftRigidCollisionAlgorithm.cpp.
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inlinevirtual |
Implements btCollisionAlgorithm.
Definition at line 50 of file btSoftRigidCollisionAlgorithm.h.
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Implements btCollisionAlgorithm.
Definition at line 56 of file btSoftRigidCollisionAlgorithm.cpp.
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private |
for rigid versus soft (instead of soft versus rigid), we use this swapped boolean
Definition at line 38 of file btSoftRigidCollisionAlgorithm.h.