#include <bullet.h>
Definition at line 939 of file bullet.h.
int Bullet::btHingeConstraintDoubleData::m_angularOnly |
float Bullet::btHingeConstraintDoubleData::m_biasFactor |
int Bullet::btHingeConstraintDoubleData::m_enableAngularMotor |
float Bullet::btHingeConstraintDoubleData::m_limitSoftness |
float Bullet::btHingeConstraintDoubleData::m_lowerLimit |
float Bullet::btHingeConstraintDoubleData::m_maxMotorImpulse |
float Bullet::btHingeConstraintDoubleData::m_motorTargetVelocity |
float Bullet::btHingeConstraintDoubleData::m_relaxationFactor |
float Bullet::btHingeConstraintDoubleData::m_upperLimit |
int Bullet::btHingeConstraintDoubleData::m_useReferenceFrameA |
The documentation for this class was generated from the following file: